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CON Conspiracy X Rulebook -- $22.40 On the surface the world looks very much like the one outside your bedroom window. The same people are walking the same dirty streets, the same animals rummage through the same garbage, and the same mindless drivel is shown on the same television stations. Sometimes that world just doesn't seem right. You wake up in the morning and get the feeling that something isn't as it should be. Why do certain figures appear out of nowhere and become famous overnight? Why do the rich get richer, and the poor get poorer? What is the government really paying for when it shells out 75 bucks for a screwdriver? Why is it the more questions you ask the less answers you get? Why is it any answer always leads to another question? Sometimes you cannot see what defines your world. This is the nature of conspiracies. This is the nature of Conspiracy X. Conspiracy X takes place in a world of dark secrets and hidden agendas where the only certainty is nothing is what it seems. The president might not be human... and the sign carrying paranoid on the street corner ranting about CIA mind control satellites may very well be right. In other words, a world just like yours, if you could see beyond the lies... Welcome to the World of Conspiracy X. 232 pages paperback. Regular price $28.00. CON Game Master Screen -- $12.80 A must-have reference for Conspiracy X, the Game Master's Screen is filled with charts and tables. From test basics to combat and damage to hacking to malfunctions, every reference that a prepared Game Master needs is packed onto a four-panel screen. The flip side of the screen delights the players with a full-color HERMES download detailing the three alien races (detailed in three separate sourcebooks, Atlantis Rising: The Atlantean Sourcebook, Exodus: The Saurian Sourcebook, and Nemesis: The Grey Sourcebook) that plague Aegis. The Conspiracy X Game Master's Screen pack contains a 48-page booklet describing a pregenerated Aegis Cell with complete bios, statistics and resource information. A ready-to-run introductory mission is provided pitting the agents against a series of supernatural (see Forsaken Rites: The Supernatural Sourcebook for more information on the supernatural) menaces. The adventure may be used with the included characters, or inserted into an existing campaign. 4 panel screen with 48 page book. Regular price $16.00. CON AEGIS Handbook -- $18.40 Mankind's fate rests on the actions of a few brave, desperate souls. Are you willing to pay the price? Buried deep within the halls of government, a secret conspiracy operates. It siphons cash, resources and personnel for a never-ending series of deadly missions. It cuts through the whitewash that is official policy and scientific fact, and reaches toward a horrifying truth. It fights a silent war against overwhelming enemies. It's operatives die quickly and viciously, or degenerate slowly into madness. A blinded world is purposely kept ignorant about the struggle, and the fate of those on the front lines of the war. The conspiracy recruits relentlessly. You have been deemed valuable to the war effort. We can make this easy, hard or terminal -- your choice. Inside the Aegis Handbook, you will find: Complete and expanded character generation for Aegis agents, including new skills, training, and traits. Over 50 professions, with more than 100 pulling strings. Expanded Cell creation, including new locations, facilities, staff, equipment, and special resources. The history of Aegis, and details about its organization and operations. HERMES downloads on recruitment, tactics, operations, and psychological threats to operatives. Charts and lists to facilitate character and Cell creation, and updated character and Cell record sheets. New rules and clarified game play. 208 page paperback. Regular price $23.00. CON Nemesis -- $12.80 The Grey Sourcebook. Have you ever been ABDUCTED by aliens? Are you sure? Thousands have reported seeing flying saucers and little grey aliens. Hundreds have described horrifying abductions and experiments. Most are unable to explain these events. Aegis operatives have been watching and countering Grey activity on Earth for decades, and they are no closer to the truth. The Greys' closest human allies, the Black Book, even remain in the dark. Until now ... until NEMESIS. Inside Nemesis: The Grey Sourcebook you will find: A detailed history of the Grey civilization. The secrets behind their program of abduction and experimentation. The sinister Grey-The Black Book connection. A expose on their remarkable psychic technology. Powerful new psychic disciplines. More player character options: the meta-humans and the blues. 96 page paperback. Regular price $16.00. CON Atlantis Rising -- $13.60 The Atlantean Sourcebook. From the dawn of civilization they have walked among us. They have been our kings, our demons, our angels, and our gods. For eons, they have shaped human existence. These are the enigmatic Atlanteans. The most human of all aliens, they may be humanity's greatest enemy, or our only hope. Immortal, invulnerable, possessed of astounding technology, Atlanteans sit astride the pinnacle that mankind hopes one day to achieve. Will they help us climb to their heights or will they send us tumbling down into an eternity of servitude as their slaves? Detailed history of the Atlanteans and their culture. An overview of Aegis' knowledge about Atlanteans. Complete rules on Atlantean nanotechnology. New player character option: The Forgotten. Five detailed Atlantean NPCs. A exciting adventure introducing the Forgotten. 112 page paperback. Regular price $17.00. CON Exodus -- $14.40 The Saurian Sourcebook. Before the dawn of time, they rose to rule their world. Sixty-five million years ago, they fought a war so devastating that it nearly destroyed that world and everything on it. Those who survived fled into the vast night of space, looking for a new home. Today they are here, among us. Those who know them call them Saurians, viscous looking lizard creatures with technology centuries beyond our own. For the moment, they walk among us, hidden within false flesh, barely recognized as their own. Soon more will arrive -- many, many more. Then, the true battle will begin. Inside Exodus: The Saurian Sourcebook, you will find: Details on the history, culture, biology and psychology of the Saurians. Overviews of the eight major ancient Saurian clans, and the four active on Earth today. Full descriptions and game stats for a wide variety of Saurian advanced technolofy. A rogue group of Saurians, the Dreamspeakers, that may be used as allies. or as potential new recruits for any Aegis Cell. A review of current Aegis knowledge about the Saurians. An espionage mission attemtping to root out a hidden threat to mankind. 128 page paperback. Regular price $18.00. CON Forsaken Rites -- $13.60 The Supernatural Sourcebook. Thousands have felt the touch of the supernatural. For most, arcane events are unexpected, created by seemingly mindless manifestations. Some fondly remember these blessed events. Some do not survive the encounter. Most spend their nights shuddering behind barred but useless doors. A few watch helplessly as their minds degenerate into madness. These poor souls are no longer human. They are out there ... immortal and obsessed. Others -- daring magicians and devoted acolytes -- seek out supernatural power and willingly risk corruption. They study arcane tomes, perform strange experiments and cast elaborate rituals. These practitioners manipulate arcane energies and achieve wonderous or horrific results. Some practitioners are solitary and secretive, working in dusty bookshops, deserted buildings or cramped apartments. More than you think operate in state-of-the-art laboratories with substantial budgets. Their machinations affect millions of people, and millions of dollars. The corruptive forces of magic are ever present, however, and many eventually succumb. Some magicians seek power and riches. Others fight baleful forces. A few bring light to an uncaring world. Inside Forsaken Rites: The Supernatural Sourcebook, you will find: New descriptions of Incarnate, ghosts, demons, and other supernatural beings. An extensive grimore of rituals. A history of magic. Several new magical organizations with Credential skills, trainings and pulling strings. New rules for using rituals, exploring supernatural sites and battling corruption. A full adventure investigating a supernatural menace. 112 page paperback. Regular price $17.00. CON Shadows Of The Mind -- $13.60 The Psi/Intelligence Sourcebook. Is Your Mind Your Own? For over 50 years, the intelligence community searched for the perfect means to control our thoughts. Scientists tested every drug, pushed hypnosis to its limits and developed mind-bending technologies. They succeeded beyond their expectations. They sought control and found power! Using psychics as pawns in its struggle for world domination, Aegis has created several successful programs to develop and utilize psychic powers. All of this power and control has been hidden behind masks of secrecy -- masks that are now burned away to reveal the terrifying truth. Inside Shadows of the Mind you will find: The secrets behind the government's horrific experiments and its unsavory findings. The Soviet connection that brought a whole new world of discoveries to Aegis. New and expanded rules for psychic powers, hypnosis, and drug use. Mind control technologies and equipment to add a twist to any campaign. Detailed descriptions of new and old psychic disciplines. New player backgrounds that will literally blow your mind. 112 page paperback. Regular price $17.00. CON Cryptozoology -- $14.40 Creatures Lost to Science In forbidden forest glens, deep highland lakes, and lost jungle swamps, they live their secret lives, hidden from human eyes. There have been hundreds of sightings, but still society denies their existence. The proof exists, yet science shuns all who would reveal it. Are they remnants of our distant ancestors, survivors of a lost age, or something completely unknown? These are the mysterious creatures of Cryptozoology: the study of unknown terrestrial lifeforms. We know them as Bigfoot, the Jersey Devil, the Loch Ness Monster, and the Chupacabras. All these and more are revealed herein, including all the information needed to integrate cryptozoological phenomena into your Conspiracy X campaign. Cryptozoology also details two new organizations from which player characters can be recruited: The Royal Cryptozoological Society and the mysterious Titanidae. New advantages and disadvantages, and new Pulling Strings for these organizations are provided as well. 128 page paperback. Regular price $18.00. GUR GURPS Conspiracy X -- $24.00 THEY ARE AMONG US. GURPS Conspiracy X combines the rich background of mystery, horror and intrigue found in Conspiracy X, the game of modern conspiracies, with the popular and powerful Generic Universal RolePlaying System. The world of Conspiracy X is much like our own . . . if you could see beyond the lies. The same people walk the same dirty streets. The same animals rummage through the same garbage. The same mindless drivel is shown on the same television stations. Yet something is not right. There is a layer of "reality" behind that understood by ordinary people. The "real" world is a facade covering the machinations of alien invaders, conspiratorial plots and supernatural horrors. In the flood of claims, countercharges, theories and stories about "what is really going on," there are kernels of truth. A number of desperate groups will do anything to keep those truths hidden. In Conspiracy X, players take the role of governmental officials, ranging from FBI agents to CIA spies to NSA codebreakers to Army Rangers and many more. The bond between these professionals is a super-secret organization called Aegis. Aegis was formed in the aftermath of the Roswell, NM alien sighting. It is dedicated to countering alien and supernatural menaces wherever they may arise. Any means are acceptable in the covert war that rages. Do you have what it takes? PRAY IT'S ONLY A GAME. "Combining GURPS with Conspiracy X is like combining chocolate with peanut butter, or black technology with black magic: inevitable and irresistible" -- Kenneth Hite, author of GURPS Cabal -- GURPS Basic Set, Third Edition Revised and GURPS Psionics are required to use this supplement in a GURPS campaign. GURPS High-Tech, as well as Conspiracy X's Atlantis Rising, Exodus and Nemesis are also highly recommended. Paperback. Regular price $30.00. |
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