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In Nomine Core Books

INM In Nomine Rulebook -- $21.60
In Nomine is a modern roleplaying game in which the players take the part of celestial beings -- angels and demons -- as they struggle for control of humanity and themselves. The celestials, powerful though they may be, are merely pawns in a much larger game being played by their Superiors, the Archangels and Demon Princes. This book contains the core rules for the In Nomine roleplaying system. The setting is introduced by two short stories, A Bright Dream and A Dark Dream by author Derek Pearcy. Character creation concepts are discussed, along with the game mechanics, resource mechanics, essense, resonance, dissonance, and falling. In Nomine also describes each of the choirs of angels and bands of demons, introduces 13 Archangels and Demon Princes, and discusses soldiers of God (and Hell), ethereal spirits, celestial spirits, and the undead. 208 page hardcover. Regular price $26.95.

INM Angelic Players Guide -- $16.00
The Angelic Player's Guide explores what it means to be on a mission from God. It offers expanded portrayals of the major Choirs in the In Nomine universe -- including advanced uses for their divine powers -- and includes a host of insights into unusual angels, angelic reproduction, the awful aspects of Falling and much more! Paperback. Regular price $19.95.

INM Infernal Players Guide -- $16.00
Evil is Here! The demonic hordes are at the door, terrifyingly dark and ready to play. The Infernal Player's Guide has everything you ever wanted to know about demons -- their history, their laws, the Bands they belong to and the Princes they serve. . . even the lighted path some will take to Redemption. In addition to expanded demon descriptions, the IPG gives players additional insights into imps, gremlins, Renegades and more. The Infernal Player's Guide also has a step-by-step "Demon Creation Guide" for generating unique demon characters quickly and easily. Watch your step and mind your redeeming qualities! Paperback. Regular price $19.95.

INM Corporeal Players Guide -- $16.00
More information about Servants of God, evil Sorcerors, undead, and all those other more-than-human, less-than-divine character types. Paperback. Regular price $19.95.

INM Ethereal Players Guide -- $20.00
Once they were gods who ruled the lands of sleep. Once they were spirits who sent their images to slumbering mortals. Once they were elves, unicorns, dragons, and more. The angels tried to kill them. The demons tried to enslave them. But the ethereal spirits survive -- and are born anew from human dreams! The War may be about Heaven and Hell, but humans aren't the only ones caught in the crossfire. Now you can play those mysterious "neutrals," the ethereal spirits -- pagan gods, creatures of myth, and even the dancing toothbrushes from the last time you ate anchovies on your pizza. Woven from essential strands of concept, spirits have their own supernatural powers, Song affinities, and personalities. Paperback. Regular price $24.95.

INM Game Masters Guide -- $16.00
As an In Nomine game master, you not only play God, but Lucifer and all the other Superiors . . . Here's the book that will help you do all that, as well as: Choose how light or dark, gray or stark your campaign is. Fit real-world religion into your In Nomine universe. Discover the extent -- and limitations -- of the power of Superiors, and how to handle confrontations with them. Pick alternate rules that strengthen or weaken humanity, celestials, and ethereals. Tailor your game to be as serious, satirical, or downright silly as you want it to be! An invaluable In Nomine resource for inexperienced GMs and old hands both, the Game Master's Guide reveals the inner workings of the universe. (And players might like to sneak a peek at it too!) 128 page paperback. Regular price $19.95.

INM Liber Reliquarum -- $16.00
The Book Of Relics. This In Nomine sourcebook has everything you need to know about artifacts of all kinds, from minor corporeal tokens to apocalyptic relics. Detailed rules for artifact creation will expand greatly on these important items. The Liber Reliquarum contains page after page of artifacts, ranging from common talismans like the Thorn Ring to legendary relics such as the Holy Grail and the Hammer of Thor, and even the personal artifacts wielded by Archangels and Demon Princes! Also included are several new Songs and other Resources, some important Word-bound NPCs, and a complete adventure featuring the Library of Alexandria! Regular price $19.95.

INM Liber Canticorum -- $16.00
The Book Of Songs. The Symphony controls everything . . . the Symphony IS everything. And when an angel or demon wants to bring the Symphony more in tune with his own desires or those of his Superior, he uses a Song. This book includes more than 300 new Songs - to create, to destroy, to change. Some are usable only by angels, some only by demons, and a few are even available to mere mortals. Liber Canticorum also includes special rules for each Choir and Band, giving them advantages with certain Songs, and guidelines for discovering powerful lost Songs -- or creating new ones. Paperback. Regular price $19.95.

INM Liber Castellorum -- $16.00
The Book Of Tethers. In the war between Heaven and Hell, Tethers are the earthly strongpoints . . . the fortresses where Superiors can group their forces and where wounded celestials can find safety. Liber Castellorum is the Book of Tethers for In Nomine. It includes guidelines for creating Tethers, staffing them, attacking and defending them, and how to deal with Tethers (and their Seneschals) in the campaign. Liber Castellorum also contains a selection of Tethers for all the major Superiors, including a Generic Tether for each . . . one that is so typical of that Superior that it can easily fit into any GM's campaign. Regular price $19.95.

INM Liber Servitorum -- $16.00
The Book Of Servitors. The Good, the Bad and the Innocent . . . There are many fighters in the War between Heaven and Hell. There are also mortals who are unaware of the battles that rage about them - but this might change at any moment. The Liber Servitorum contains over 100 angels, demons, ethereal spirits and humans, completely described with both character stats and story backgrounds, for use with the In Nomine system. Game Masters can use them as NPCs, or give them to players for a quick start. Also included are tips and guidelines for getting and maintaining Roles and for creating and controlling Servants. Regular price $19.95.

INM You Are Here -- $16.00
The Book Of Locations. Across the Symphony, from Heaven to Hell, in Earth, and even in the Marches, there are places which have meaning. They are more than just earth and stone -- they're cared for or abhorred, worked in and lived in, important to people, and even more important to your characters! This book is full of different locations that can be used as instant adventures in themselves, or worked into a campaign to add flavor. The secret projects of Demon Princes; the sacred areas protected by Archangels; Ethereal Domains etched into the global unconscious; purely human areas on Earth that the War hasn't touched yet -- they're all here. Dozens of places hide secrets, all waiting to be discovered by characters who won't know what they're getting into! For all the players who keep on asking their GMs where they are, and all the GMs trying to give them an answer -- You Are Here. Now the players just have to cope with it . . . Regular price $19.95.

INM In Nomine Anime -- $8.00
It's a new take on In Nomine . . . but it works. This book showcases how perfectly the world of angels and demons fits the "anime" style of art and fiction. Just shout "Gabriel's Flame of Vengeance!" and fry those evildoers . . . or serve the Archdemon of Technology by building a giant mecha and piloting it against Heaven! Includes discussions of character types, hints for in-genre roleplaying, and complete campaign backgrounds. 32 page paperback. Regular price $9.95.

In Nomine Revelations Cycle

INM Night Music -- $16.00
Revelations Cycle book 1. Night Music further details Soldiers, Saints, and Undead, presents Austin, TX as an In Nomine setting, and introduces Furfur, the demon of Hardcore. Furfur's Word is waning, but he has a plan to regain his former power and more in the adventure, "The Demon Prince of Rock and Roll." This book will also expand Laurence, the Archangel of the Sword, and Saminga, the Demon Prince of Death, and introduce Christopher, the Archangel of Children, and Fleurity, the Demon Prince of Drugs. 128 oage paperback. Regular price $19.95.

INM The Marches -- $16.00
Revelations Cycle book 2. The Marches, as the name implies, goes into further detail about the ethereal dream plane known as The Marches. It also presents ethereal spirits, pagan gods, and the angels of hope and demons of fear. This book will also expand Blandine, the Archangel of Dreams, Gabriel, the Archangel of Fire, Beleth, the Demon Princess of Nightmares, and Belial, the Demon Prince of Fire. Regular price $19.95.

INM Heaven and Hell -- $16.00
Revelations Cycle book 3. This book details the architecture and inhabitants of those infamous celestial planes Heaven and Hell. This book will also expand on Dominic, the Archangel of Judgment, Yves, the Archangel of Destiny, Asmodeus, the Demon Prince of the Game, and Kronos, the Demon Prince of Fate. It will also introduce Zadkiel, the Archangel of Protection, and Mammon, the Demon Prince of Greed. Regular price $19.95.

INM Fall of the Malakim -- $16.00
Revelations Cycle book 4. The Malakim, purest of the angels and Heaven's ultimate weapon in the War, have never Fallen. Most believe they can't. But in Los Angeles, a demon-controlled cesspool of selfishness and cruelty, something awful has happened and the truth might shatter the millennia-old balance between Good and Evil. Fall of the Malakim contains expanded writeups on David and Lilith, an in-depth description of Los Angeles as a setting for the In Nomine roleplaying game, and the adventure Fall of the Malakim. Regular price $19.95.

INM Final Trumpet -- $16.00
Revelations Cycle book 1. The earlier events in The Revelations Cycle, from Night Music through Fall of the Malakim, have convinced the more militant Superiors on both sides that the time is right for the final battle -- Armageddon. As the flames of war spread across the world, the angels and demons prepare for battle. Can you save the world from total destruction? More important, should you? The Final Trumpet has expanded writeups on Michael, Baal, Kobal and Malphas; two new Superiors -- Khalid, Archangel of Faith, and Magog, Demon Prince of Cruelty; the largest adventure yet published for In Nomine, The Final Trumpet; and rules for combining all five books of The Revelations Cycle into a single mega-campaign. Regular price $19.95.

In Nomine: The Superiors

INM War and Honor -- $16.80
The Superiors book 1. Seraphim and Malakim, aggressive or authoritarian . . . War, Stone, Judgment, and the Sword. These four Archangels are covered in depth in this book, with all the material a Game Master needs to understand their goals and psychology, as well as everything a player needs to understand what it's like to be a member of their organization -- not just powers and dissonance (though that's there too), but also what it feels like, what the subculture of the Word expects from its members, and how to deal with your Archangel's organization. Adventure seeds are also provided, tailored to the types of problems and assignments of these four Archangels. 144 page paperback. Regular price $20.95.

INM Pleasures of the Flesh -- $16.80
The Superiors book 2. The Takers -- the lovers of humanity . . . Mmmm, humanity. Andrealphus, Kobal, Haagenti, and Nybbas are all fleshed out in the second of the Superiors books. What's it like to work for Lust, and why you should fear the smart Gluttons; pulling Pranks and getting everything on film. Enter the neon and haze of Shal-Mari, and the frantic script-rooms of Perdition. These expansions include all the material you need to design characters to serve these four Princes, as well as adventure seeds which can be used for their Servitors. 144 page paperback. Regular price $20.95.

INM Hope and Prophecy -- $16.80
The Superiors book 3. Dreams, Faith, Destiny, and Fire. These are Words of imagination and inspiration, Words that burn and Words that heal. The Archangels who embody these ideals are as disparate and diverse as the Words themselves. Gabriel, the flame of divine inspiration, the scourge of cruelty, smoldering in self-imposed exile. Khalid, newly returned to Heaven's fold, nursing his own new-found faith. Yves, seemingly benign, but with the power to name God and set man on the path to righteousness. And Blandine, protecting the dreams of humanity while clinging desperately to her own. Within the pages of Superiors 3, Hope and Prophecy, you will find out the origins of these powerful beings, learn their secrets and fears, and explore the Tethers and secret organizations that support them. You will discover what it is like to serve as one of their messengers on Earth, battling ignorance, brutality, and terror against fearsome opposition. And you will find seeds for adventures to launch you into a campaign against the forces of evil. Hearken well, ye bringers of the light, for the way is hard, and fraught with danger. 144 page paperback. Regular price $20.95.

INM Rogues to Riches -- $16.80
The Superiors book 4. From the ancient - Valefor (Theft) and Mammon (Greed) - to the modern - Vapula (Technology) and Fleurity (Drugs) - the most successful Demon Princes have preyed on man's hidden vices. (Especially Alaemon, Prince of Secrets.) Now In Nomine Game Masters can unleash these evils on their players. In Superiors 4, discover what these Princes want - and why. GMs will get lots of adventure seeds to inflict on their players. Players will learn what it means to serve these Superiors - not just powers and dissonance (though that's there too), but what the subculture of each Word expects from its members, and how to stay under the Princes' radar . . . until the time is right to be noticed. 144 page paperback. Regular price $20.95.

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In Nomine is published by Steve Jackson Games. Check their web page for errata, message boards, mailing lists, downloads, and other additional information about their games.