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MUN Munchkin Card Game -- $20.00 Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Admit it. You love it. This award-winning card game, designed by Steve Jackson, captures the essence of the dungeon experience . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . . And it's illustrated by John Kovalic! Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff. Munchkin won the Origins award for Best Traditional Card Game of 2001! Boxed set with 168 cards and rules sheet. Regular price $24.95. MUN Munchkin 2 -- $13.60 Unnatural Axe. You demanded it, and here it is. Created by Steve Jackson and illustrated by John Kovalic . . . 112 more cards for the game of killing monsters and taking their stuff. Play a new race: Orcs! Face foes like the Hydrant and the Tentacle Demons. Equip yourself with dread armor like the Spiked Codpiece. Recruit allies like the Shoulder Dragon. Wield mighty weapons like Druid Fluid, the Catapult and, of course, the dread Unnatural Axe . . . and show them who's the greatest munchkin of all. 112 cards and rules sheet in shrink-wrapped folder. Regular price $16.95. MUN Munchkin 3 -- $13.60 You wanted more Munchkin, so here it is! Created by Steve Jackson and illustrated by John Kovalic . . . Munchkin 3 - Clerical Errors has 112 more cards for the best-selling game of killing monsters and taking their stuff. Play a new race: Gnomes! Try on the Bard class. Face the Tequila Mockingbird, the Bad Ass, and the dreaded Auntie Paladin! Equip yourself with amazing items like the Chainmail Bikini and the Stab-A-Matic . . . and show them who's the mightiest, munchkinest dungeon delver of them all. And this set has a special treat. We asked five of our favorite Comic Guys to do one card each. So in this set you'll find Phil Foglio's Magnificent Hat, Pete Abrams' Perfectly Ordinary Rabbit, Tom Ricket's Stick Figure, Jon Rosenberg's Fowl Fiend, and Randy Milholland's Redneck Tree! 112 cards and rules sheet in shrink-wrapped folder. Regular price: $16.95. MUN Star Munchkin -- $20.00 The Munchkins are back - but now they're in space! Now they're Mutants, Androids, and Cat People . . . grabbing Lasers, Vibroswords, and Nova Grenades . . . fighting Fanged Fuzzballs, Bionic Bimbos, and the Brain In A Jar. This is a complete game using the best-selling Munchkin rules (with a few new twists like Sidekicks). Yes, it CAN be combined with Munchkin! And, of course, it features the twisted humor of Steve Jackson and the wacky cartoons of John Kovalic. Boxed game with 168 cards, rules, and die. Regular price $24.95. MUN Star Munchkin 2 -- $13.60 The Clown Wars. The Munchkins take to the stars -- again! Star Munchkin 2 brings the epic saga of The Clown Wars to life, except with better acting . . . Star Munchkin took the rules-bending, power-gaming, dungeon-crawling insanity of the original Munchkin and put the whole thing in space, where the monsters are more alien, the weapons more zappy, and the treasure -- well, there's still piles of treasure. Strap on the Sprayser or the new X-Rayser and go ray-gunning for new monsters like the Nerds of Prey! Play a new race (the Bugs) or class (Space Ranger!), and do it all with Ralph, the Wonder Dog by your side. Star Munchkin 2 - The Clown Wars also has a new card type: Rooms. Just open the door, and . . . "oh, noooooooooo . . .!" Star Munchkin 2 - The Clown Wars is a supplement to Star Munchkin; you will need the original game to play. Or you could add it to a game of Munchkin or Munchkin Fu instead, or mix them all together for a Munchkin-fest of truly mind-bending proportions! 112 cards and rules sheet in shrink-wrapped folder. Regular price $16.95. MUN Munchkin Fu -- $20.00 If you loved Munchkin . . . look out. Here they come again. "I'm a Ninja with the Dragon Tooth Katana!" "I'm a Monk with the Sai of Spleen Mangling. Fear my Drunken Monkey Kung Fu!" "I'm a Yakuza with a gun. Run away!" The Munchkins are back! Now the game is chop-socky Hong Kong action. The characters are Samurai, Ninja, Yakuza, and Monks. The foes are mooks, demons, and assorted bad guys from all the worst martial arts films you've ever seen. Collect treasures and learn new styles to build up your character's powers. Kill the monsters, take their stuff, and be the first one to 10th level! Created by Steve Jackson. Munchkin Fu is completely compatible with the original Munchkin (and with Star Munchkin, if you're really nuts). Boxed game with 168 cards, rules, and die. Regular price $24.95. MUN Munchkin Blender -- $13.60 Stir Things Up! It's the ultimate party kit for Munchkin fans! Munchkin players really like to combine their sets . . . Munchkin, Star Munchkin, Munchkin Fu, all in one game. That gets really weird . . . but it can also slow the game down. There are a lot of ways we COULD have addressed this problem. But this is Munchkin, so the solution we chose was to create a lot of really overpowered new cards. Why be a Super-Munchkin when you can be an Ultra-Munchkin? If a Half-Breed isn't enough, you can be a 1/3-Breed. And if a single Cheat card doesn't do it for you, you can Cheat With Both Hands! There are also a lot more monster enhancers . . . and ITEM enhancers, too. There are several new low-level monsters to help you get those easy kills. Unless somebody takes that Sock Puppet and turns it into the Ultra-Rare Extremely Sneaky Sock Puppet With Extra Cheese . . . This set also includes the complete, updated Epic rules, covering all races and classes released in every Munchkin game so far. Munchkin till you drop! Munchkin Blender -- just add players! This is a supplement, not a stand-alone game. It is meant to be combined with at least one Munchkin game, and preferably two or more, with or without other supplements. 112 cards and rules sheet in shrink-wrapped folder. Regular price $16.95. MUN Munchkin Players Guide -- $12.00 Bonnie and Clyde. Matches and gasoline. Famine and plague. And now . . . Munchkin and d20! Munchkin brought you the essence of roleplaying. Kill them all and take their stuff! Now the Kneepads of Allure, the Ancient Enraged Plutonium Dragon, the Chainsaw of Bloody Dismemberment, and the Half-Elf Half-Dwarf Super Munchkin Cleric-Thief with the Chicken On His Head have flown off the cards . . . and right into your d20 game! If you play d20 . . . this 48-page hardback book shows how it should be played. If you don't play d20, feel free to inflict munchkinism on some other system. Munchkin RPG will jazz up your sessions as your characters rocket up in power! This book includes munchkin classes, races, spells, and tips and techniques designed to terrify even a hardened GM! This is d20 the way it SHOULD be played. Munchkin out! 48 page hardcover. Regular price $14.95. MUN Munchkin Masters Guide -- $12.00 Munchkin. It's not just for players any more. What can a Munchkin RPG GM do? Whatever he wants. Player annoys you? Kill him. Or change his sex. Or turn him into a Canada goose. Go all the way and turn him into a dead sex-changed Canada goose. No one can stop you. When you're the GM, the rules are only suggestions. So the Munchkin Master's Guide is 48 pages of magic items, NPC classes, and a loaded 100-sided die's worth of dirty tricks . . . It's GOOD to be the GM. 48 page hardcover. Regular price $14.95. MUN Munchkin Masters Guide -- $12.00 Munchkin. It's not just for players any more. What can a Munchkin RPG GM do? Whatever he wants. Player annoys you? Kill him. Or change his sex. Or turn him into a Canada goose. Go all the way and turn him into a dead sex-changed Canada goose. No one can stop you. When you're the GM, the rules are only suggestions. So the Munchkin Master's Guide is 48 pages of magic items, NPC classes, and a loaded 100-sided die's worth of dirty tricks . . . It's GOOD to be the GM. 48 page hardcover. Regular price $14.95. MUN Munchkin Monster Manual -- $12.00 It's all about the thrill of combat . . . meeting worthy foes and murdering them by surprise . . . gleefully slaughtering their low-level minions . . . defiling the corpses . . . and, of course, TAKING THEIR STUFF. The Munchkin Monster Manual contains dozens of foes for you and your comrades to slay, from the dreaded Gazebo and the surprisingly tough Potted Plant to the secretive Grassy Gnoll . . . and the really quite nasty Plutonium Dragon! This book also includes creatures from the Unnatural Axe set, as well as lots of new and equally demented creations -- all detailed for use in Munchkin RPG games! 48 page hardcover. Regular price $14.95. MUN Munchkin Monster Manual 2.5 -- $12.00 Contains 150% more than the first volume! (Just don't ask 150% more what.) The twisted geniuses behind the first Munchkin Monster Manual are back! The Munchkin Monster Manual 2.5 contains 3,905 monsters -- of which only 3,872 are orcs -- including such fell nasties as Auntie Paladin, the Misplacer Beast, and the dreaded Monster With a Name So Long There's No Room for a Picture in the Book. It also includes new monster templates, guidelines for updating your Munchkin campaigns to the 2.5 rules, and the wit for which the Munchkin RPG has become (in)famous. More creatures to slay . . . more treasure to plunder . . . more levels to gain . . . the Munchkin Monster Manual 2.5 has it all! 48 page hardcover. Regular price $14.95. MUN Munchkin Masters Screen -- $12.00 Tired of your every plan being exposed? Sick of not being able to fudge die rolls? Tired of not being able to put your head down and take a nap while they go through that tedious "roleplaying" they seem to love so much? The Munchkin Master's Screen contains everything you might need to run a Munchkin game while hiding your true plans from your players. It's got Munchkin Cardboard Heroes miniature figures. It has Jeff Tidball's brilliant adventure, The Village of Omelet: A Space Odyssey. And it has tables . . . lots of tables. All the tables you could ever hope to use . . . and probably a couple you hope not to. This is the accessory you never knew you needed . . . until now! Special note to players: Buying the Munchkin Master's Screen for your DM earns you 10,000 XP. Really. It says so inside. The Munchkin Master's Screen requires at least one copy of every Munchkin book for use. Even the ones we haven't thought of yet. And the card games, too. It's just that good. Four-panel cardboard screen with Cardboard Heroes sheet and 12-page adventure. Regular price $14.95. MUN Star Munchkin Roleplaying Game -- $16.00 The Star Munchkin Roleplaying Game takes the Munchkin experience to a final frontier a long time ago in a galaxy far, far away where no one can hear you scream. But everyone will hear you laugh. Now you can play your favorite races and classes from the Star Munchkin card game, including Mutants, Cyborgs, and Cat People . . . taking on Fanged Fuzzballs, Bionic Bimbos, and the fiendish Brain In a Jar with the latest in exotic and rules-abusive SF weapons, like the Vibrosword, Nova Grenade, and the ultra-powerful Laser-Maser-Bobaser-Bananafanafofaser. The Star Munchkin RPG will also include the new goodies from Star Munchkin 2 - The Clown Wars. The Star Munchkin RPG is a little different in format from the original Munchkin RPG books. Rather than breaking the information into the now-traditional three volumes, Star Munchkin will be a single, 96-page hardback book. Star Munchkin will be produced under the Open Game License published by Wizards of the Coast. Munchkin out . . . in SPACE! 96 page hardcover. Regular price $19.95. MUN Munchkins Guide To Power Gaming -- $16.00 MUNCHKINS! There are those who want to play, and those who want to WIN. The whiners who don't understand "power gaming" call these people "munchkins." But what do we care? In this outrageous satire, an experienced munchkin gleefully reveals the tricks of the trade: everything from re-rolling an unfavorable result to bribing the GM. Learn how to get the most out of character design, and why it doesn't really matter what your character's personality is as long as you get to FWACKOOM! the NPCs and grab their stuff. Munchkin GMs get their own chapter, of course: how to control the players, bend the rules, and up that body count! Remember: If it's only a game, why do we keep score? 128 page paperback. Regular price $19.95. |
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