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Rifts is published by Palladium Books. Check their web pages for news, errata, and other information about their games.
Rifts Rulebooks

RFT Rifts Rulebook -- $20.00
Sometime in Earth's future, after an age of peace and technological advancement, global war plunged the world into fire and madness. Billions of people died, sending immeasurable amounts of psychic energy into the world's mystic ley lines — lines of invisible supernatural energy that crisscross the planet. The ley lines flared to life with unstoppable waves of energy creating storms, earthquakes, and dimensional anomalies. Where two ley lines crossed, the very fabric of space and time were torn asunder creating dimensional Rifts to other worlds. All manner of creatures and magic spilled forth from the Rifts onto the dying Earth, inadvertently transforming it into an alien landscape! It is approximately 300 years later (nobody knows for sure). Human beings are emerging out of a dark age to reclaim the planet. A strange and alien Earth inhabited by unimaginable, and sometimes terrible, creatures. Thus, the Earth has become a place of contradiction and infinite possibilities. Alien and supernatural beings trod the planet. Ancient gods, creatures of legend, vampires, faeries, dragons and alien monstrosities co-exist with human cyborgs, androids, giant robots, high-tech mercenaries and dimensional raiders. Creatures of legend, demons, and faeries use technology to bolster there already formidable powers, while humans augment themselves with implants, bionics, power armor, chemicals, magic and alien technologies. Beyond Rifts Earth is the entire Megaverse -- infinite worlds accessible through the dimensional Rifts! Rifts is a multi-genre role-playing game that captures the elements of magic and the supernatural along with science fiction and high technology. It spans countless dimensions making anything and everything possible. Players are limited only by their imaginations! Rifts is a complete, role-playing game that can stand alone or be combined with characters and elements from the entire Palladium Megaverse. Players can easily bring in characters from Heroes Unlimited, Robotech, Nightbane, RECON, Mystic China, The Palladium Fantasy RPG, or any of Palladium's RPGs. Highlights Include: Nearly 30 unique Occupational and Racial Character Classes including Cyber-Knights, Borgs, Glitter Boys, Psi-Stalkers, Dog Pack (mutant humanoid dogs), Juicers, Crazies, Techno-Wizards, Line Walkers, and many others. Supernatural creatures. Some, like the dragon, are actually player characters,other are horrifying menaces from the Rifts. Bionics and cybernetics, offer a vast range of mechanical augmentation. Psionics include the Burster and Mind Melter O.C.C.s, plus new psionic abilities. Magic! In addition to the more traditional wizard types, we introduce Techno-Wizardry, the true synthesis of magic and technology with some fabulous results, as well as the Ley Line Walkers and Shifters. Super-technology with Mega-Damage, body armor, energy weapons, rail guns, power armor, and human augmentation. The Coalition States. Humankind's salvation or its own demonic nightmare? Written by Kevin Siembieda. Three years in the making! Cover by Keith Parkinson! Interior art by Kevin Long! 16 pages of interior color paintings by Kevin Long, Keith Parkinson, Kevin Siembieda, and others. 256 pages paperback with 16 pages in full color. Regular price $24.95.

RFT Rifts Silver Edition Hardcover -- $22.40
Only 15,300 copies of this beautiful hardbound edition were printed to celebrate Rifts fifth year anniversary. Ideal for Christmas or birthday gifts! A collectable treasure! Silver Rifts logo on imitation black leather. 256 page hardcover. Regular price $28.00.

RFT Game Masters Guide -- $21.60
A huge 352 page wealth of information that will delight Rifts fans. The goal is to create one big, easy reference guide for G.M.s that should include comprehensive and condensed lists of skills, magic spells, psionic powers, O.C.C.s, R.C.C.s, weapons, vehicles, and more. As well as vital information for Game Masters, more and updated world information, and lots of other helpful lists, charts, source material, tips and information. All the skills from around Rifts Earth and beyond, described and listed in one place. Summary of Hand to Hand combat. Comprehensive D-Bees list. Comprehensive Monster list. Comprehensive list and condensed stats for weapons, vehicles and equipment. Rules clarifications, explanations and updates. Game Master tips, rules and suggestions for creating and running adventures. Section on playing in the world of Rifts. Optional rules, tables and easy to reference charts. Tons of world maps. Designer's notes. New artwork and more. 352 page paperback. Regular price $26.95.

RFT Book of Magic -- $21.60
A Game Master's Guide. A huge 352 page book that collects into one book all the myriad types of magic, hundreds of magic spells, Techno-Wizard weapons and vehicles, Rune weapons, and other magic items. Plus clarifications and details on the various magic character classes. All spells in one book! Details and information on magic character classes. Clarification and examples of magic combat. Rules clarifications, explanations and updates. Game Master tips and a whole lot more! 352 page paperback. Regular price $26.95.

RFT Adventure Guide -- $17.60
A step by step guide to creating and running Rifts adventures (and role-playing games in general). A how to manual by Kevin Siembieda plus viewpoints, suggestions and additional material by other Palladium Game Masters, including Erick Wujcik, Wayne Breaux Jr., and Bill Coffin. Real life playing experiences and lots of examples are presented. Over 200 adventure ideas (101 adventure ideas for North America, 32 ‘Burb adventure ideas, plus 10 other adventure ideas, 47 Archetypes, random tables and examples). Where to find ideas and how to build them into adventures. Game Master tips on structuring and running adventures. Creation rules for towns, cities and mercenary companies. Rules for creating secret organizations and traveling shows. Archetypes for building characters and creating adventures. The ‘Burbs -- more details than ever before. Apocalyptic Earth -- towns, barbarians and Dark Age myths. The Rifts -- different types and effects presented in random tables. Game Master tips galore by Kevin Siembieda and others! 192 page paperback. Regular price $21.95.

RFT Rifts Index & Adventures Volume 2 -- $10.40
Rifts Index Volume Two features a Kevin Long cover and indexes and references two years of Rifts releases, including Juicer Uprising, Coalition Navy, Coalition War Campaign, New West, Lone Star, Spirit West, Rifts Underseas,Game Screen & Adventure Pack, South America II, Sourcebook 2: The Mechanoids, Phase World, and Rifts Japan. It will also provide full adventures, short, Hook, Line & Sinker adventures, maps, reference lists, and artwork. 128 page paperback. Regular price $12.95.

RFT Mutants in Orbit -- $10.40
This 120 page sourcebook is divided into two sections, one for Teenage Mutant Ninja Turtles and another for Rifts. The startling answer to the questions of what lays within Earth's orbit, on the moon and Mars. A.R.C.H.I.E. Seven, the Cyberworks corporation, CAN Republic, Virtual Reality defense system, three new Glitter Boys, the steel dragon, bots, killer satellites, mutants, monsters and more! 120 page paperback. Regular price $12.95.

Rifts Sourcebooks

RFT Mechanoids -- $10.40
Rifts Sourcebook 2. Archie 3 and Hagan are back, but have inadvertently unleashed The Mechanoids into the world! The Mechanoids have one driving goal: To destroy all humanoid life! This book has it all. Source material, the mechanoids, new equipment, monsters and adventure. Highlights Include: 40 Mechanoids and their bots with complete M.D.C. stats! A.R.C.H.I.E. 3 and his new creations. New weapons and equipment. Five adventures, random encounter tables and adventure ideas. Optional Character sheets. 120 page paperback. Regular price $12.95.

RFT Mindwerks -- $10.40
Rifts Sourcebook 3. Mindwerks is a companion to Triax And The NGR with the techno-horrors of the Mindwerks Corporation and its insane mastermind, the Angel of Death. More on the NGR, Gargoyle and Brodkil Empires, robots and equipment, plus the Gene-splicers, a dozen D-bee races (optional player characters), an evil Millennium Tree and mind altering cybernetic implants that provide incredible psionic and other abilities! Highlights Include: 14 O.C.C.s and R.C.C.s including the lycanmorph, null cyborg, psi-bloodhound, ecto-traveller, and others. Mindwerks bots, cyborgs, weapons & equipment. Mindwerks M.O.M. conversions, crazies and insanity. Psynetic implants that instill or boost psionic powers! The Gene-Splicer, D-bees R.C.C.s, the Black Forest, an evil Millennium Tree, world information, and adventures! 112 page paperback. Regular price $12.95.

RFT Coalition Navy -- $10.40
Rifts Sourcebook 4. An in depth look at the burgeoning power of the Coalition Navy, its mecha, subs, ships, weapons, troops and organization. Coalition Navy O.C.C.s, ranks and objectives. Sea SAMAS, Trident power armor, Sea-Spider Walker, Navy body armor and other equipment. CS warships, submarines, patrol boats, and water sleds. Key CS bases, commanders, and operations. Pirate, Slaver and Privateer O.C.C.s. Notable monster of the lakes and seas. Maps, world information, and adventure ideas. 128 page paperback. Regular price $12.95.

RFT Mercenaries -- $13.60
We're back to North America to explore the conflicts and intrigue in and around the Coalition States, Tolkeen, Northern Gun, Manistique Imperium, Kingsdale and the Pecos Empire. This book is filled with exciting new mercenary O.C.C.s, weapons, equipment, merc organizations, information, great art and adventure ideas. Written by C.J. Carella with additional text by Kevin Siembieda. Highlights Include: Nine mercenary Occupational Character Classes including the bounty hunter, spy, safecracker, and smuggler. Rules for creating mercenaries outfits. Hints and suggestions for playing a mercenary campaign. A half dozen major mercenary companies and their key officers, transdimensional arms dealers, villains and D-bee invaders. The transdimensional arms dealer, Naruni Enterprises (scum bags almost as bad as the Splugorth), plus Iron Heart Industries, The Manistique Imperium and more. New weapons include rifles, ram-jet rounds, force fields, aircraft, tanks, boats, power armor, demon power armor, robots and vehicles! Zillions of ideas and suggestions for adventures. 160 page paperback. Regular price $16.95.

RFT Bionics Sourcebook -- $11.20
A compendium of information on the cyborgs and bionics of Rifts Earth all collected and gathered in one useful book with new bionic weapons, gadgets and components, as well as other new information. New cybernetic and bionic weapons, disguises and augmentation. Over 160 cybernetic systems: weapons, sensors, implants, etc. Over 120 bionic systems: weapons, tools, sensors, armor and more. Plus foreign cybernetics and bionics, and a Cyborg Index. The Cyborg O.C.C. redefined -- Four main types, including Partial ‘Borg, Full Conversion ‘Borg, Cyber-Humanoid, and Mining ‘Borg (with notes on Slave Borgs). Six City Rat O.C.C.s. The Cyber-Snatcher Villain NPC. More on the Cyber-Doc and Black Market cybernetics. Background data, clarifications, optional tables, making repairs and more. 112 page paperback. Regular price $13.95.

RFT Chi-Town 'Burbs -- $7.20
Rifts Adventure Sourcebook 1. Chi-Town 'Burbs is a 48 page sourcebook set in one of the Chi-Town Burbs. In fact, the initial subject of the first several books is likely to outline and develop parts of the Chi-Town "burbs and many of the notorious villains, criminals, spies, heroes and anti-Coalition rebels and characters engaged in various "activities" in that particular part of town. 48 page paperback. Regular price $8.95.

RFT Tolkeen Crisis -- $8.80
Rifts Adventure Sourcebook 2. The fall of Tolkeen has sent a flood of refugees, Retribution Squads, sorcerers and villains into the Chi-Town 'Burbs. Some seek revenge on the CS, some look to buy or sell the mystic secrets of Tolkeen, and others come with a darker purpose. This has created a crisis for Chi-Town security and trouble for the inhabitants of the 'Burbs. The rest of Firetown mapped and described, with scores of new people, places and adventure hooks, plus one fleshed out adventure around a Tolkeen Retribution Squad, plus data on other Coalition hate groups operating in Firetown. 64 page paperback. Regular price $10.95.

RFT The Black Vault -- $7.20
Rifts Adventure Sourcebook 3. The Coalition States deny its existence yet the legend has persisted for generations. The legend of the Black Vault, depository for thousands of lost magic items collected over the years by the Coalition States and locked away where nobody can find them. And nobody has, till now! Word on the street is a group of mercenaries or practitioners of magic from Tolkeen or the Federation of Magic have broken into the Black Vault and stolen a truckload of its most powerful artifacts. The Chi-Town police and Coalition Army are on high alert. The ‘Burbs are being shaken down and nobody is safe. The Black Vault, its history and rumors. Where it is and what's inside. Adventures surrounding the Black Vault and its contents. The Coalition in savage recovery mode. Additional background and adventure ideas. 48 page paperback. Regular price $8.95.

RFT The Vanguard -- $7.20
Rifts Adventure Sourcebook 4. The Vanguard, born in the days before Chi-Town forever banned the used of magic on the Coalition soil, these practioners of magic fight for the Coalition States and the Prosek regime. They do so in secret, quietly undermining agents of the Federation of Magic and other CS hate groups. Learn about their organization, goals, current operations and how they continue to serve the CS, even though they are hunted as dangerous fugitives by the very nation they work to protect. 48 page paperback. Regular price $8.95.

Rifts Conversion Books

RFT Conversion Book -- $18.40
This is a revised and updated version of the Rifts Conversion Book, one of the most popular Rifts sourcebooks of all time. The new updated edition includes conversions for second editions of Heroes Unlimited, After the Bomb and Palladium Fantasy RPG, as well as rules clarifications, and in-depth looks at select characters in Rifts. 192 page paperback. Regular price $22.95.

RFT Dark Conversions -- $18.40
Dark Conversions is the new Conversion Book that presents many of the dark and monstrous creatures in the Palladium Megaverse. A host of undead, Nightbane, Nightlords and their minions, Alien Intelligences, Beyond the Supernatural monsters and Palladium Fantasy Elementals, Demons and Deevils, and other weird and dangerous supernatural horrors and magic conversions. 192 page paperback. Regular price $22.95.

Rifts Dimension Books

RFT Wormwood -- $13.60
Dimension Book 1. Wormwood is the first of many dimension books to be presented by Palladium. A decadent, violent and deadly world ruled by demonic creatures and evil clergy who control powerful kingdoms of monsters and enslave humans. Inhuman destroyers who command the crawling towers and life force cauldrons to do their bidding. One of countless alien worlds linked to Rifts Earth by the many dimensional gate ways of the ley lines. Highlights Include: 17 new Occupational Character Classes & R.C.C.s including the apok, holy terror, worm speaker, symbiotic warrior, knights of the Temple, priest and others. A 20 page comic strip by Truman & Henry! Over 30 horrific monsters, villains and characters. Symbiotic magic, slime, augmentation and organisms. Crystal magic, mystic weapons, technology and dark secrets. The living planet is mapped and key forces described. 160 page paperback. Regular price $16.95.

RFT Skraypers -- $13.60
Dimension Book 4. An epic, no-holds-barred battle between good and evil! Visually explosive. Hotly anticipated. An epic world setting designed for Rifts and Heroes Unltd. The Tarlok invaders; villains players will love to hate. The Charizolon System and the planet Seeron/Skraypers. Over a dozen alien races. The superhumans who fight to free a world. Weapons and equipment, and a solar system of adventure. Direct connections to Rifts, Phase World & Heroes Unltd. 160 page paperback. Regular price $16.95.

RFT Anvil Galaxy -- $14.40
Dimension Book 5. At last, an overview of the Anvil Galaxy and key people, civilizations and worlds. More about the mysterious Cosmic Forge and the insanity and terror that surrounds its search. Overview of the galaxy. Legends of the Cosmic Forge. The search (and ensuing madness) for the Cosmic Forge. New alien races and planets. Adventure ideas and more. 160 page paperback. Regular price $17.95.

RFT Megaverse Builder -- $11.20
Dimension Book 7. Carl Gleba, author of the popular Phase World: The Three Galaxies, has created a sourcebook and guide to help Game Masters create their own alien dimensions and worlds. A great tool for G.M.s and fun for players. - Rules, suggestions and tables for generating dimensions. Dimensional anomalies and other strangeness. The Shifter "Revisited" plus a few new dimension traveling O.C.C.s. Dimension Familiars and a few other weird creatures. A few sample dimensions, adventure ideas and more. For use with Rifts and Phase World. 96 page paperback. Regular price $13.95.

RFT Naruni Wave Two -- $11.20
Rifts Dimension Book 8. The Naruni -- trans-dimensional weapons dealers -- are back with a new inventory of weapons, vehicles and equipment. They're also looking to give the Coalition States some payback by selling their illegal goods to Tolkeen Freedom Fighters, Julian's Juicers and others with a hatred for the CS. 96 page paperback. Regular price $13.95.

Rifts World Books


RFT The Vampire Kingdoms -- $13.60
World Book 1. The Vampire Kingdoms delves into the world of vampires as you've never imagined them in your wildest nightmares! Entire cities of blood sucking fiends preying on humans and D-bees. Some treat humans like cattle (as in a domesticated animal to be bred, fattened and eaten/drained), others enslave and abuse humans, while still others are surprisingly civilized and love their submissive humans, like favorite pets. Then there are the savage rogue and wild vampires -- pitiful creatures cast out of vampire society to roam the land like packs of wild animals. Plus world data focusing on New Mexico, Central America, and parts of South America. More villains, monsters, animals, adventure ideas, maps of the land and major communities, ley line locations, monsters and menaces other than vampires, new weapons, and equipment. Highlights Include: Vampires, their kingdoms, society, hierarchy, powers and diabolical plots. Vampire player character (optional). Techno-wizard weapons for slaying vampires. 12 optional Racial Character Classes. Travel shows, carnivals and freak shows. The famous Legion of Vampire Killers. Protectors of the people ... or are they as insane and vicious as the monsters they slay. Mayan gods, demons, werejaguars, dragon slayers, and other monsters, villains, D-bees. Central America mapped and detailed. Adventure ideas, villains and more. Much more. 176 page paperback. Regular price $16.95.

RFT Atlantis -- $13.60
World Book 2. Rifts Atlantis is an alien civilization transplanted to Earth. It is a multi-dimensional kingdom inhabited by monstrous aliens dominated by the Splugorth. Ley lines are tapped by giant, mystic pyramids. Anything and anybody can be bought or sold at the Dimensional Market at Splynn, while the city of Dragcona serves as a haven for dragons and supernatural beings. Located in the southern mountains is the Gargoyle Kingdom and to the north is the Valley of Wonders. Alien creatures lay claim to the land and others are sold at the trans-dimensional slave markets. The Splugorth and their minions are described, complete with attributes and full statistics. They include the High Lords, Conservators (bio-borg), Overlords, Powerlords, Slavers, Sunaj Assassins and others. There are new magic O.C.C.s, new player character races, ancient Atlanteans, bio-wizardry, and much more. Highlights Include: Over 20 optional player characters, including Tattooed Men, True Atlanteans, Undead Slayers, Sunaj Assassins, Stone Masters, aliens, and others. Stone Magic: The manipulation of rock, drawing power from gems, and the wonders of pyramid technology. Tattoo Magic enables T-Men to bring their tattoos to life, creating mystic weapons, animals and monsters. Bio-wizardry is the magic of the Splugorth. It is both incredible and horrible, using transmutation, microbes, parasites and symbiotic organisms to enslave, augment or mutate other beings. A truly unique and alien magic. Rune magic revealed! Its history, how it works, general types of weapons and a dozen specific rune items of great power. Magic weapons, statues, gems, creatures and creations of all kind. Complete stats on the Splugorth and their many minions. Atlantis, briefly described, including the Gargoyle Kingdom, The Asylum, The Refuge, Dragcona The City of Dragons, Splynn -- the capital of Atlantis, The Demon Sea, ley line storms and more. 160 page paperback. Regular price $16.95.

RFT England -- $13.60
World Book 3. Rifts England seethes with mystic energy from hundreds of ley lines and nexus points, transforming the British Isles into a land of enchantment and home to the legendary Millennium Tree, Brain Trees, ancient gods, temporal raiders and wizards, woodland druids, dryads, Blood Druids, Nexus knights, ghost knights, faeries, Stonehenge and more. Highlights Include: Temporal magic, with 25 new spells and three related character classes, all available as player characters. Herb magic completed with magic teas, potions, wands, staves, leaves, poisons and Herbalist. 21 New O.C.C.s and R.C.C.s including the chiang-ku dragon, Earth Child, Star Child, Mantaz Sectle, Temporal Wizard, and a variety of druids and others. The Millennium Tree and its magic. Ancient Celtic gods, monsters and villains. New Camelot a place of bright hope and dark magic. 152 page paperback. Regular price $16.95.

RFT Africa -- $13.60
World Book 4. Rifts Africa outlines key places, people, customs, and societies located in the wilderness of Rifts Africa. The demonic Four Horsemen of the Apocalypse threaten to destroy all life on Earth. Once life has been obliterated on Earth, the monsters will use the dimensional Rifts to carry their destruction throughout the Megaverse! If they can be defeated one at time, the Earth and the entire Megaverse may be spared. Failure means oblivion. Highlights Include: Nine new O.C.C.s and R.C.C.s including the powerful African Medicine Man, Rain Maker, Priest, Tree People, Pygmy Hunter, and others. Mind bleeder R.C.C. and new psionic powers! Necromancy and the Necromancer O.C.C.. Character stats for Erin Tarn and Victor Lazlo. The return of Egyptian Gods and their minions. New weapons, vehicles, and magic. The Phoenix Empire (Egypt) inhabited by monsters and ruled by the Pharaoh Rama-Set, an evil Chiang-ku dragon. The Four Horsemen of The Apocalypse! Four of the most powerful monsters ever presented! Africa mapped and outlined. 160 page paperback. Regular price $16.95.

RFT Triax And The NGR -- $17.60
World Book 5. A spectacular 224 page book of robots, power armor, weapons and the creations of Triax and the New German Republic (NGR); the most powerful human kingdom on Earth! Also see Rifts Sourcebook 3: Mindwerks. Highlights Include: Over 60 high-tech Triax creations, including body armor, power armor, giant robots, cyborgs, androids, combat vehicles, tanks, fighter jets, and others. Over 30 new weapons, including grenades, rifles, and handguns, plus special ammunition and new cybernetic implants! Over 20 new Occupational Character Classes including NGR soldiers, the Euro-Juicer, gypsies, and gargoyles. The Gargoyle Empire, with their own giant robots, power armor, and weapons. The New German Republic, its history, allies and enemies. 224 page paperback. Regular price $21.95.

RFT South America -- $13.60
World Book 6. Explore the jungles of South America and discover the secrets of biomancy, living power armor, anti-monster cyborgs, bio-modified female super-warriors, reptilian D-bees, pincer warriors, voodoo priests, and dark conspiracies. Plus, pirates, insectoid D-bees, dragons, new weapons and equipment, magic, adventure and more! Highlights include: Over 20 new O.C.C.s and R.C.C.s including the Amazon warrior, Monster Hunter, Lizard Men, Flying Tigers, Felinoids, minions of Inix, pirates, warriors and more. Biomancer O.C.C., bio-weaponry, and biomancy magic. Voodoo magic, priests, spirits and characters. New Kittani power armor and weapons, plus other high tech and magic weapons and equipment. World information includes legendary El Dorado, Pyramid City, The Land of the Lizard Men, The Splugorth of Atlantis, The Pirate Kingdom, vampire wars, slavers, D-bees and monsters. Cover by Brom. Interior art by Brom, Kevin Long, Roger Petersen, and Vince Martin.. 160 page paperback. Regular price $16.95.

RFT Undersea -- $16.80
World Book 7. Rifts Underseas is a fabulous world as unique and expansive as any Rifts Dimension Book! Fans may be surprised at the scope of characters, abilities and adventure available to them, both undersea and on dry land. Highlights Include: 10 O.C.C.s including Marines, Ocean Wizards, Sea Druid, Sea Inquisitor, and the Salvage Expert. 20 R.C.C.s including the Whale Singer, Sea Titan, Amphib, Dolphins, Horune Pirates, Mutants, D-bees and others. Over 40 ocean magic spells, 20 whale songs, plus dolphin magic. Underwater bionics, power armor and weaponry. Submarines, submersible aircraft carriers, mini-subs, aircraft, robots and more. Tritonia, the New Navy, and other kingdoms, each with its unique history, technology, and O.C.C.s. The Lord of the Deep and his terrible minions. More on Triax, Atlantis and other places. Gene-Splicer creations, ley line mutants, Dead Pools, and an entire world of adventure as strange and wondrous as any alien world awaits you in Rifts Underseas! 216 page paperback. Regular price $20.95.

RFT Japan -- $17.60
World Book 8. Four pre-Rifts cities suddenly materialize from a pocket dimension. For them, three days have pasted since the Great Cataclysm began, for the rest of humankind its has been 300! Pre-Rifts Glitter Boys, people, and technology clash with anti-technology traditionalists, magic, and oni demons! Traditional O.C.C.s like the Samurai, Mystic Ninja, Yamabushi priest and warrior monks, blend with high tech marvels like the Dragon-Borg, Ninja Juicer, and Cyberoid. Highlights Include: Dragon Cyborgs and new bionics and implants Japanese dragons, demons, monsters and magic. Japanese body armor, robots, power armor and weapons. Over 20 new character classes including the Demon Queller, Samurai, Mystic Ninja, Juicer Ninja, Glitter Boy Marine, Tengu Birdmen, and others. The "living" samurai sword -- a rune weapon. Mysticism and martial arts. World information about Japan and surrounding areas. Lots of insight and info about the high-tech Republic of Japan, the anti-technologists of the New Empire, the evil Otomo Shogunate, the monster ridden Zone and more. Written by Kevin Siembieda with Pat Nowak. Art by Martin, Post, Breaux, and Zeleznik. 216 page paperback. Regular price $21.95.

RFT South America Two -- $16.80
World Book 9. Rifts South America is a hot bed of intrigue and conflict. There are the mysteries of the Nazca Lines (a magic, alien defense system), the return of ancient gods, alien invaders, mutants, Inca undead, transdimensional raiders, and more. Tons of great new characters classes, magic, weapons, armor and equipment. Highlights Include: Over 30 new O.C.C.s and R.C.C.s. The Nazca line maker and line drawing magic that creates energy animals, armor and wonders. Larhold magic of the Blue Flame. The return of the Inca Empire. A growing human power led and inspired by the return of the Inca gods. The Silver River Republic is a collection of human and D-bee alliances constantly involved in conspiracies, alliances and war. War machines that rival the CS or Triax! 192 page paperback. Regular price $20.95.

RFT The Juicer Uprising -- $14.40
World Book 10. A Coalition plot fools a number of innocent people into undergoing Juicer augmentation. When the lies are revealed, a Juicer army rises up to lay siege to the CS city of Newtown. Chaos erupts as Juicers, bandits and outlaws ravage the countryside. Action packed adventure and source-material! Highlights Include: New types of Juicer O.C.C.s, including the Hyperion speed-demon, the giant Titan with his supernatural strength, the mysterious Mega-Juicer, and the Dragon Juicer (dependent on the blood of dragons to sustain his powers)! The Juicer O.C.C., developed and expanded; the motivations behind these suicidal warriors, and the process and effects of being "juiced" completely described. The Prometheus Treatment: Immortality for the Juicers or a Coalition lie? More world information about North America, Newtown, Fort El Dorado and hints of things to come. 160 page paperback. Regular price $17.95.

RFT The Coalition War Campaign -- $16.80
World Book 11. Emperor Prosek is ready to launch a surprise military campaign of conquest and genocide! Rumors of the Coalition States' plans to invade Tolkeen and other plots to strengthen and expand the CS holdings have existed for years. But even the best spies have not known that the CS has been quietly upgrading and building its army to epic proportions. Even Free Quebec is stunned when Prosek unleashes his new army and declares a state of war! Highlights Include: CS troops and equipment including new and improved: SAMAS, the Super SAMAS, Scout Spider Walker, the new Spider Walker, The UAR-3, new Skelebots, new Dead Boy armor, power armor, vehicles, missiles, weapons and equipment. CS military O.C.C.s, Special Forces, cyborgs, mutants and more. CS military activity, troop movement, build-ups and invasion plans (who will be the first to fall?). The Coalition's military outposts, bases, structure, ranks, key leaders, etc. CS enemies: D-bee strongholds, independent kingdoms, and other forces, mapped,outlined and briefly described -- providing ideas and suggestions for countless adventures. The increasing tension between Free Quebec (kept in the dark) and the Mid-Western Coalition States. The reactions of Tolkeen, Lazlo and the Federation of Magic. World information and maps about the Coalition States and North America. Surprising alliances. 224 page paperback. Regular price $20.95.

RFT Psyscape -- $13.60
World Book 12. Enter the world of Psyscape, the stuff of myths and legends revealed at last! The history, power and key figures of this mysterious realm. New psychic O.C.C.s like the Nega-Psychic, Psychic Nullifier, Psi-Slayer, Zapper and others. CS Psychic operatives. New psychic powers like ecto-plasmic disguises. Cybernetic psi-implants and side effects. Notable factions, villains, and heroes. Coalition death squads, spies and trouble. D-Bees, aliens & dark secrets. World information, maps and adventure ideas. 160 page paperback. Regular price $16.95.

RFT Lone Star -- $13.60
World Book 13. The Lone Star Genetics Complex is the birthplace of the Dog Boys, but it is run by a madman who is beyond the control of Emperor Prosek. R.C.C.s for scores of different mutant animals (and mutant humans), escaped slaves, sinister plots, blind faith and a lust for power. Plus data about the Lone Star Complex, the Lone Star State, the Coalition, rebels and more. Written by Kevin Siembieda. Lone Star Genetics Complex described in detail. Genetic experiments forbidden by Emperor Prosek and the living by-products of those illegal experiments. Loads of information about Dog Boys; different breeds, training, loyalties and other data.Over a dozen different mutants, animal, D-bee and human! More data on the Pecos Empire, its clans, key leaders, and plans for the Coalition. Bandits, rebels, villains, and misfits. Maps, CS outposts and world information. 160 page paperback. Regular price $16.95.

RFT The New West -- $16.80
World Book 14. At last, the Western Wilderness (a no man's zone forbidden to citizens of the CS) is outlined and explored. 17 new O.C.C.s, including the Cowboy, Gunslinger, Psi-Slinger, CyberSlinger, Bounty Hunter, and Justice Ranger. 9 R.C.C.s and 25 monsters of the New West. The history of Wilk's Inc. and a new array of weapons. Bandito Arms, the western arm of the Black Market. New body armor, robot vehicles and weapons. Techno-Wizard magic that turns ordinary gunpowder weapons into mega-damage weapons. Techno-Wizard weapons and devices. Cloud magic and the Golden Ones. Colorado Baronies and other notable places. "The Law" -- or what passes for it. Notable bandits, outlaws, D-bees & heroes. Overview of the New West, maps & world information. 224 page paperback. Regular price $20.95.

RFT Spirit West -- $16.80
World Book 15. An in depth look at the new American Indian, various tribes, cultures, magic, and gods. While the White Man wars with D-bees, sorcerers and his brothers in the East, the Red Man is quietly building new nations in the West. 11 new O.C.C.s, including several different Shamans, Totem Warrior and others. New magic spells and powers. Fetish magic -- powerful magic items. Kachina Dolls and the cult behind them. Animal Totems that help shape and empower characters. A slew of ancient Indian Spirits and Gods. Indian history, culture and beliefs in the New West. Notable Indian nations, places, maps and world information. A Wonderful exploration of another culture. 224 page paperback. Regular price $20.95.

RFT Federation of Magic -- $14.40
World Book 16. Rifts Federation of Magic delves into the legendary Magic Zone and explores the many factions, faces and magicks of the Federation of Magic. Since the Rifts Book of Magic contains all spells, we saw no reason to reprint the spells that originally appeared in this book. We are replacing it with data, people and places in the magic city of Dweomer. The movers and shakers of the Federation of Magic, both good and evil -- destroyers and nurturers. Over 30 pages of new source material on the city of Dweomer! Magic items, artifacts and more. New magical O.C.C.s, disciplines and powers. Key figures in the Federation. Aliens, D-Bees, gods and strange beings. The CS campaign to destroy the Federation. The Federation's plans to destroy the CS. Maps and world information. 160 page paperback. Regular price $17.95.

RFT Warlords of Russia -- $16.80
World Book 17. Rifts Warlords of Russia is packed with world information about Western Russia, the Warlords who rule it, and their legions of incredible cybord warriors. other character classes include the Cossack, Wingrider, Ectohunter, Hero-Knight, Explorer, Smoke Soldier (super spy), Trapper-Hunter and others. The Warlords of russia, their armies, politics, plans and enemies 9which includes other Warlords. The sovietski, the last vestiges of a bygone era. Russian Cyborgs galore -- different and powerful. New bionics, weapons, vehicles and equipment. Monster-ridden lands, heroes, war and manmen. Tons of world information, maps and adventure ideas. 224 page paperback. Regular price $20.95.

RFT Mystic Russia -- $13.60
World Book 18. This world book is the exciting companion to Warlords of Russia, and is filled with magic, supernatural creatures from other worlds and a horde of monsters, demons and ancient gods from Russian mythology. New types of magic, including the Mystic Kuznya, Gypsies and others. Plus more on the Sovietski and world information. Monsters and Magic galore! Russian demons, ancient gods and other supernatural beings. New types of magic, including Russian Fire Magic, Nature Magic, and Russian Witchcraft. The Mystic Kuznya (smith) and the creation of magic weapons. New information (and magic) on the Shifter & Necromancer. Gypsies, their magic and secrets. A dangerous link to the Americas. More world information and adventure ideas. 176 page paperback. Regular price $16.95.

RFT Australia -- $16.80
World Book 19. Isolated from the rest of the world, the Land Down Under is a unique and savage land of survival, adventure, monsters and magic. Written by native Australian Ben Lucas (with additional material by Siembieda). Rifts Australia has been one of the most requested World Books ever, and is finally a reality, Melbourne & Perth, two high-tech powers who may become the Coalition States of Australia -- hardhearted, paranoid, & cruel. Rules for creating Outback communities. Over 20 O.C.C.s like the Bushman, Jackaroo and Road Sentinel. Mystic O.C.C.s include the Sham-Man and Songjuicer. Mutants and Monsters. Dreamtime gods and menaces. New weapons and technology. World information and adventure ideas. 224 page paperback. Regular price $20.95.

RFT Rifts Canada -- $16.80
World Book 20. Eric Thompson and Kevin Siembieda team up to provide an overview of Rifts Canada, focusing on key people and places. Rules for surviving a cold wilderness environment. Notable towns and independent kingdoms. Tundra Rangers and other O.C.C.s. Monsters of the North. New weapons and vehicles. Tons of world information. 192 page paperback. Regular price $20.95.

RFT Splynn Dimensional Market -- $16.80
Rifts World Book 21. Atlantis Book 2. Mark Sumimoto with Kevin Siembieda present one of the wonders of Rifts Earth -- the Dimensional Market at Splynn, in Atlantis. A place where it is said that anything, & everything, including people, have a price. The market described in all its glory. Exotic people, slaves & products. More magic and magical weapons. More about Tattoo Magic & Tattooed Men. Dozens of New Symbiotes & Parasites used in Bio-Wizardry. New Rune weapons & Bio-Wizard devices. The monstrous Bio-Borg and much more. 192 page paperback. Regular price $20.95.

RFT Free Quebec -- $16.80
Rifts World Book 22. The line is drawn and the Coalition Army faces off against the Glitter Boy legions and warriors of Free Quebec. The war starts here! Emphasis on the Quebec Military. New Glitter Boys, V-SAM and other power armor. Combat vehicles and weapons exclusive to Free Quebec. Cyborgs unique to Free Quebec. Coalition and Free Quebec war plans. Background on the nation of Free Quebec and key figures. Old Bones, full of intrigue and treachery. Rumor & Conspiracy tables. Hints and information about the Siege on Tolkeen. 192 page paperback. Regular price $20.95.

RFT Xiticix Invasion -- $15.20
Rifts World Book 23. Everything you wanted to know about the Xiticix, and the frightening consequences of their existence on Rifts Earth. The ensuing war between the Xiticix and the heroes of Lazlo. The CS and hints of trouble to come. Complete background on the Xiticix. The Xiticix race and society. Inside the Xiticix hive -- mapped and described. Xiticix weapons and powers. The Kingdom of Lazlo's reluctant war. The Psi-Stalkers' contributions to the war. The Coalition States behind the scenes. A Coalition Military Base mapped and described. World information, maps and adventure ideas. 160 page paperback. Regular price $20.95.

RFT China -- $14.40
Rifts World Book 24. Rifts China Book One presents the Hell on Earth setting, monsters, demons, villains and more. That says it all. The Yama Kings bring Hell on Earth, making China one of the weirdest places on the planet. The Yama Kings' Minions: Demon Legions and armies of human warriors and assassins. Weapons of magic and evil. The setting, conflicts and key people and locations. 160 page paperback. Regular price $17.95.

RFT Dinosaur Swamp -- $14.40
This book has a portion of the east coast of North America outlined and described for the first time. The imagination of Todd Yoho will take players to places they never imagined even existed. And if you're looking for dinosaur and general weirdness . . . look no farther. Mega-Damage Dinosaurs galore. Mutant Dinosaurs and Random Mutations. New O.C.C.s, including Wilderness Barbarians, Eco-Wizards, and others. The secret of the Swamps -- Florida, Georgia, and the Carolinas all outlined. More world background, adventure and adventure ideas. 160 page paperback. Regular price $17.95.

Rifts Coalition Wars

RFT Sedition -- $14.40
Coalition Wars: Siege On Tolkeen Chapter 1. The Coalition Army is in place and making war on Tolkeen! Chapter One lays the groundwork and offers several avenues of adventure. How and why the war started. Emphasis on the Tolkeen Military and defenses. Ley line magic and magical artifacts. New Techno-Wizard devices, weapons and war machines. Coalition and Tolkeen war plans. Coalition-Tolkeen Time-line. Key people, places and maps. 160 page paperback. Regular price $17.95.

RFT Overkill -- $10.40
Coalition Wars: Siege On Tolkeen Chapter 2. The war escalates and turmoil intensifies. A new breed of Coalition Officers begin to come to the forefront, and with them cruelty, murder and genocide. A foul ruthlessness sweeps both sides of the conflict. The monstrous Daemonix. Over 60 Villains and NPCs, with General Drogue leading the pack. Bounty Hunters, and Mercenaries, and their role in the war. Tolkeen’s strategies and tactics. The Coalition’s campaign of revenge. Asher’s Revenge adventure and Hook, Line & Sinkers. Adventure ideas and more background on both the CS and Tolkeen. 112 page paperback. Regular price $12.95.

RFT Sorcerers' Revenge -- $10.40
Coalition Wars: Siege On Tolkeen Chapter 3. The sorcerers of Tolkeen strike back in a murderous fury that stuns and bewilders the mighty Coalition Army. Combat and hatred heats up as both sides escalate the level of war. The Coalition Wars series is "hot" -- keeping fans guessing as to who will be the decisive winner and loser of this dramatic conflict. Secrets of the Dragon Kings. Shadow Dragons -- aggressive, dragon-warriors fighting like demons on the side of Tolkeen (as depicted on the cover of book one). Dozens of inhuman and magic wielding villains and NPCs; Tolkeen's most notorious defenders (some would say madmen). Iron Juggernauts of the air and water. Tolkeen's strategies and tactics. More background on the Kingdom of Tolkeen. World information and history. Adventure ideas galore. 112 page paperback. Regular price $12.95.

RFT Cyber-Knights -- $10.40
Coalition Wars: Siege On Tolkeen Chapter 4. The Cyber-Knights are divided as half stand by their founder and leader Lord Coake, and half fight at the side of Tolkeen. This book examines the rifts between these to bands of heroes with a focus on those fighting for Tolkeen. Secrets of the Cyber-Knights. Key Cyber-Knight leaders, heroes, and villains. The knights' place in the war. World information, history and surprises. Adventure ideas galore. 112 page paperback. Regular price $12.95.

RFT Shadows of Evil -- $10.40
Coalition Wars: Siege On Tolkeen Chapter 5. The plot thickens as the war rages on and the Coalition Army proves to be relentless. This book will present a dramatic turn of events that will change the war! 112 page paperback. Regular price $12.95.

RFT Final Siege -- $16.80
Coalition Wars Chapter 6. In the end, only one will stand triumphant. Winner take all. And the world will tremble. The City of Tolkeen mapped and described. Tolkeen’s King, Circle of 12 and Warlords described in detail. Tolkeen’s newest demonic allies and monsters. Tolkeen’s secret weapons! The City of Freehold -- home of the Dragon Kings. The final siege -- who wins, who loses, who survives. Aftermath notes and loads of adventure and adventure ideas. 200 page paperback. Regular price $20.95.

RFT Aftermath -- $17.60
The aftermath of the Coalition-Tolkeen War has put into motion a number of events and conflicts that will last long after the Final Siege. It's all spelled out here. The fate of the Tolkeen refugees, Daemonix and key factions in the War. Resistence fighters and new trouble for the Coalition. Another Juicer Uprising led by Julian the First as he stares down death. The appearance of Larsen's Brigade. The continuing role of the Cyber-Knights. Castles in the clouds. Adventure ideas in and around Tolkeen. 50+ page updated World Overview, circa 109 P.A. 192 page paperback. Regular price $21.95.

Rifts Chaos Earth Roleplaying Game

RFT Chaos Earth -- $14.40
Chaos Earth puts the player in the center of the Great Cataclysm -- the apocalyptic upheaval that, in the end, creates what we know as Rifts Earth. Player Characters live through the death throes of human civilization, the reshaping of the very planet, and the birth of Rifts Earth. You bear angry witness to the Earth's fiery rebirth as it goes screaming to become a cauldron of mystic energy, a multi-dimensional doorway to infinite alien worlds and the catalyst for endless possibilities. One's greatest challenge is not only survival and battling monsters, but keeping one's sanity, goodness and soul. You -- the player -- exist in the eye of the hurricane. A maelstrom that, even as you play, is reshaping the entire planet. You -- the hero -- are the last bastion of goodness, idealism and life. You -- the protector of the innocent -- are all that stands between the helpless masses and the devouring hordes. You -- as one of the last people standing, unwilling to give up, unwilling to die, unwilling to let chaos win -- fight with ruthless conviction against every face of evil, from the openly inhuman and monstrous to your fellow man. You -- as gamers -- have never experienced anything like it. Absolute chaos, ruthlessness and savagery in a no-holds-barred free-for-all for survival . . . and more. 160 page paperback. Regular price $17.95.

RFT Creatures of Chaos -- $8.80
Rifts Chaos Earth Sourcebook One. Creatures of Chaos is jam-packed with unearthly creatures that represent the menacing and the bizarre, the mischevious and the maniacal. Some are supernatural hellspawn, others are just plain weird, all are dangerous. Dozens of demons and monsters specific to the Apocalyptic setting. All new. More on NEMA and how they respond to the Demon Plagues. Human pawns and madmen who serve supernatural evil. Background setting, missions and adventure ideas galore. 64 page paperback. Regular price $10.95.

RFT Rise of Magic -- $8.80
Rifts Chaos Earth Sourcebook Two. The return of magic has empowered humans with strange and wondrous powers unlike anything quite seen (and different from conventional types of magic). This only complicates things for Earth's defenders as the line of distinction between "good guys" and "bad guys" begins to blur. The Demon Plagues still rage and with them come demon worshipers, Witches, Necromancers, and cult figures all drawing magic from dark forces. Some make a bid to be kings over frightened survivors, others serve the lords of chaos and work to tear human civilization apart. New types of magic New magical O.C.C.s More on NEMA and the Demon Plagues Completely compatible with Rifts. 64 page paperback. Regular price $10.95.

RFT NEMA Mission Book One -- $8.80
A return look at NEMA, their missions, survival, heroics, and adventure. Includes the appearance of a rogue cell of the Military -- Juicers -- including a few unlike those seen before. A rogue Juicer Special forces operation makes a bid for power. New weapons and gear. More on NEMA plus adventure scenarios, adventure ideas and settings. Regular price $10.95.

The Rifter Magazine

RFT Rifter 14 -- $6.40
The Rifter is a synthesis of Game Master and Players' Guide, talent show, fan forum, sourcebook, news source and fun for fans of all of Palladium's role-playing games. Game Master Tips. Questions & Answers. Rifts Lone Star comic strip -- Grand Finale -- by Ramon Perez. Heroes Unlimited alien source material. Ninjas & Superspies adventures in the past. Palladium Fantasy adventure and monsters. Rifts adventures in a Fade Town. Nightbane short story. Rifts fiction. Palladium News & Coming Attractions. 112 page paperback. Regular price $7.95.

RFT Rifter 15 -- $6.40
Packed with material for Palladium Fantasy, Heroes Unlimited, and Nightbane, along with Rifts and lots great ideas and source material. Questions and Answers. Palladium Fantasy RPG Knights of the Eastern Territories. Palladium Fantasy rune weapons and magic. Heroes Unlimited -- World Building. Nightbane Morphus Tables, villains and deadly drugs. Rifts: The CS Secret Cyborg operation. Rifts: Specialized Shifters. Rifts: A new short story (part one of three). Rifts: Hammer of the Forge (fiction). Palladium news & coming attractions. 112 page paperback. Regular price $7.95.

RFT Rifter 16 -- $6.40
Chock full of material for Palladium Fantasy, Heroes Unlimited, and especially Nightbane, along with Rifts and lots of great ideas and source material. Questions and Answers. Palladium Fantasy RPG source material covering Orcs, Goblins and their kin. Tons of Nightbane source material, detailing a secret war between good and evil, and the soldiers who fight it. Heroes Unlimited rules for making Teen Heroes. Historical aventure for use with Ninjas & Superspies or RECON. Rifts adventures for the Siege on Tolkeen. Rifts: A continuing short story (part two of three). Rifts: Hammer of the Forge (fiction). A sneak preview of the upcoming After the Bomb RPG! 112 page paperback. Regular price $7.95.

RFT Rifter 17 -- $6.40
Chaos Earth starts here! A new stand-alone RPG that presents the Coming of the Rifts, and the collapse of human civilization that brings about the Second Dark Age that creates Rifts Earth 300 years later. This is the start of something more that a Rifts prequel. It will be a complete game in and of itself. An age of chaos and survival, with its own set of heroes, villains and challenges. Questions and Answers. New insight to the Thropo aliens for Heroes Unlimited. A new setting for Nightbane and Beyond the Supernatural. An entire new city setting for The Palladium Fantasy RPG. Two Rifts adventures. More Blood Magic, and the new Dweomer Magic. The exciting conclusion of the Rifts story One Chance in a Million. The next chapter in the Rifts serial, The Hammer of the Forge. Palladium News & Coming Attractions and more. 112 page paperback. Regular price $7.95.

RFT Rifter 18 -- $6.40
Chaos Earth RPG, by Kevin Siembieda, is a new role-playing game being serialized in the pages of The Rifter starting with issue #17 and running through issue #21. 112 page paperback. Regular price $7.95.

RFT Rifter 19 -- $6.40
Palladium Fantasy RPG: Wand Magic and riding winged animals. Palladium Fantasy RPG: 18 new spells from Ophid's Grasslands. New mental and physical skills for use anywhere in the Megaverse. Demon Hunter & Dark Rider O.C.C.s for Nightbane and other RPGs. Systems Failure: Fort Folsom setting, characters and adventure ideas. Rifts: New psychic O.C.C.s and abilities. Rifts: Coalition Support Vehicles Rifts: Hammer of the Forge (fiction). News and whats's coming from Palladium and more. Chaos Earth RPG: Part Three, by Kevin Siembieda. 112 page paperback. Regular price $7.95.

RFT Rifter 20 -- $6.40
Questions and Answers. An Interview with Kevin Siembieda. Nightbane "Themed" Morphus types and a ton of characteristic tables. Beyond the SupernaturalTM: Last Street adventure. Palladium Fantasy RPG: Shadow Beasts, Shadow Magic and the Shadow Realm. Rifts Adventure centered around pre-Rifts technology. Rifts: Hook, Line and SinkersTM. Rifts: Hammer of the Forge (fiction) -- cliffhanger ending. News and what's coming from Palladium, and more. 112 page paperback. Regular price $7.95.

RFT Rifter 22 -- $8.00
For Heroes UnlimitedTM Wayne Breaux presents how he creates characters for his games. For Rifts, more Ludicrous Magic. More than 50 new spells! The latest news and announcements. Rifts Fiction and more. 96 page paperback. Regular price $9.95.

RFT Rifter 23 -- $8.00
For The Palladium Fantasy RPG: The Blade Mage, a sorcerer that specializes in magic involving swords and blades of all kinds. For The Palladium Fantasy RPG: Palladium Astronomy. For the Nightbane RPG: The Spell Breather O.C.C. and Living Magic. For After the Bomb and Heroes Unlimited: Mutant dinosaurs. For Rifts, Faerie Harvest -- the unknown war between Faerie Folk and the Splugorth! Rifts: A look at Coalition Special Ops -- Snipers. Rifts Fiction and more. The latest news and announcements. 96 page paperback. Regular price $9.95.

RFT Rifter 24 -- $8.00
An extra 32 pages presenting Palladium's catalog. Palladium Fantasy: Card magic and Golem magic. After the Bomb and Heroes Unlimited: More on mutant dinosaurs.. Rifts: the Metabolic Juicer, entertainment O.C.C.s. Beyond the Supernatural 2nd edition sneak preview. News, what's coming from Palladium, and more. 128 page paperback. Regular price $9.95.

RFT Rifter 25 -- $8.00
Rifts Psi-Vampire. Rifts new Psychic R.C.C.s and psionic powers. Palladium Fantasy: The lost art of Golemancy. Palladium Fantasy: Part One of an epic adventure. Rifts/Phase World Hammer of the Forge (fiction). News, what's coming from Palladium, and more. 96 page paperback. Regular price $9.95.

RFT Rifter 26 -- $8.00
Rifts Mutants. Systems Failure source material on Fleas. Palladium Fantasy: Construct Animation magic. Palladium Fantasy: Part Two of The Fires of Korath. BTS-2 sneak preview. Palladium's Spring, 2004 32 page catalog. News, what's coming from Palladium, and more. 128 page paperback. Regular price $9.95.

Rifts Novels

RFT Sonic Boom -- $6.40
Rifts Trilogy book 1. The fabric of space and time is torn asunder and the Earth becomes a nexus -- a stepping stone -- to countless alien worlds. 300 years later, humankind struggles against inhuman invaders and dark magic from the Rifts. Alien beings from other dimensions, known as “D-Bees” share our planet, as do monsters and supernatural horrors. Earth has become an alien world unto itself. A place awash by an ever shifting tide of magic, madness and chaos. Magic and technology collide, and treachery and revenge reign in the age old battle between the forces of good and evil. The only problem is telling which is which? Sonic Boom brings to life the fantastic world of the popular Rifts Role-Playing Game in the first book of an epic trilogy. Science-fantasy as only Palladium Books can do it. Paperback. Regular price $7.95.

RFT Deceptions Web -- $6.40
Rifts Trilogy book 2. The fabric of space and time is torn asunder and the Earth becomes a nexus -- a stepping stone -- to countless alien worlds. 300 years later, humankind struggles against inhuman invaders and dark magic from the Rifts. Alien beings from other dimensions, known as “D-Bees” share our planet, as do monsters and supernatural horrors. Earth has become an alien world unto itself. A place awash by an ever shifting tide of magic, madness and chaos. The Coalition soldiers under the command of Lieutenant Michael Sorenson fight their way back to civilization where they are faced with startling revelations, court-martial and treachery. The lives they have known and the people they trust collide with events and realizations that will strain friendships and test their loyalty to the Coalition States. Hard choices, strange bedfellows, a living enigma, and the hand of evil all play a role in Rifts: Deception’s Web. The fantastic world of the popular Rifts Role-Playing Game is brought to life in the second book of an epic trilogy. Paperback. Regular price $7.95.

RFT Treacherous Awakenings -- $7.20
Rifts Trilogy book 3. Conflict, treachery, magic, the Splugorth, Mel Gibson(?!), and more than a few big battles all culminating into an explosive grand finale. 500 page paperback. Regular price $8.95

Heroes Unlimited

HUN Heroes Unlimited Rulebook -- $21.60
There has never been a single superhero roleplaying game book, like Heroes Unlimited, that enables players to create virtually every type of hero imaginable . . . Mutants, superhumans, alien visitors, super-sleuths, weapon masters, cyborgs, robots, psychics, masters of the mystic arts, super-soldiers, genius inventors, and even crazy heroes. Heroes Unlimited, 2nd Edition, there ain't nothing like it. Creation rules for virtually every genre of hero. Over 100 super-abilities plus special skills and genius. Cyborg and robot hero creation rules. Super vehicles creation rules, gimmicks and high technology. Secret identities and secret organizations. Rules clarifications, tweaks and additional information. New, dynamic Steranko cover and new interior art. Adventure ideas, guidelines and tons of fun. Compatible with Rifts and the entire Palladium Megaverse. Over 270 pages! Regular price $26.95.

HUN Aliens Unlimited -- $16.80
This giant sourcebook is packed with aliens, mutants, cyborgs, power armor, robots, weapons and superbeings from across the universe. Suitable for contemporary superhero adventures or cosmic adventure. Highlights Include: New superpowers and magic spells. Expanded alien character generation tables. 84 alien player character races and over a hundred aliens and monsters in all. Complete with background descriptions, powers and creation stats. High-tech weapons, robots, power armor and equipment. Secret Organizations, alien bounty hunters, government agencies, and an underground that hides and protects extraterrestrial visitors. The evil Atorian Empire and other villains. For use with both Heroes Unlimited and Rifts. Includes Rifts and Rifts Phase World conversion notes and suggestions throughout. 224 pages. Regular price $20.95.

HUN Aliens Unlimited Galaxy Guide -- $16.80
Spaceship construction rules. Space travel and combat rules. New skills and skill programs. New alien races, monsters and menaces. More information on old enemies like the Raithenor. More on the Atorian Empire and the TMC. Galactic time-line and overview of the galaxy. Key places and adventure ideas. 224 pages. Regular price $20.95.

HUN Century Station -- $16.80
n entire city full of heroes, villains, superhumans, mutants, criminals, aliens and secrets. A playground for crimebusters and superhuman adventures of all kinds. A great sourcebook for G.M.s and players alike with scores of heroes (optional player characters) and villains. The Mega-City of Century Station mapped and described. A wealth of world information. 51 villains! 40 heroes plus lawmen and other forces. Criminal masterminds and Syndicates. The Sector and anti-alien groups. 101 adventure settings and ideas! Over 200 pages. Regular price $20.95.

HUN Gramercy Island -- $16.80
Gramercy Island is a penitentiary in the tradition of Alcatraz and Ryker's only it specializes in the containment of "superhumans." Century Station's and many of America's worst super-criminals find themselves locked away in this foreboding prison. The Prison, described and mapped. Special mechanisms for hold and controlling superhumans. State-of-the-art superhuman containment wing. Over 90 new supervillains and criminal masterminds. A look at superhuman prison culture. Corruption, violence, betrayal and, perhaps for a few, redemption. Loads of background, secrets and 101 adventure ideas. Over 200 pages. Regular price $20.95.

HUN Mutant Underground -- $11.20
Dozens of mutants -- villains, heroes, anti-heroes, and rejects. New ideas and variations for mutant humans and mutant animals (like animals with superpowers). The secret underground society of mutants, runaways, criminals and lost souls. The superhumans who protect them and the villains who stalk them. Mercenary groups and government agencies, adventure and more. 112 pages. Regular price $13.95.

HUN Powers Unlimited One -- $11.20
Hollywood loves super-heroes and so do we. Powers Unlimited One explores new potential super abilities by presenting scores of Minor and Major super abilities. Put more oomph into your Heroes Unlimited characters. Over 160 new super abilities, plus power subsets and other data. 96 pages Regular price $13.95.

HUN Compendium of Contemporary Weapons -- $16.00
A super-sourcebook for all game systems -- The ultimate weapons reference! Suitable for use with all role-playing games of modern combat, from military to superheroes. Ideal for Palladium's Heroes Unlimited, Ninjas & Superspies, Beyond the Supernatural, RECON and the up coming RECON Modern Combat Role Playing Game. Highlights Include: Easily adaptable to ALL game systems!! Over 400 weapons from around the world! Machineguns, sub-machineguns, bazookas, LAWs, mortars. Rifles, shotguns, pistols, revolvers, and knives. EOD equipment, grenades, riot control and pyrotechnic devices. Tanks, APCs, armored cars, and light artillery. The first book to include modern body armor. Scopes, surveillance, special rounds and combat accessaries. Optional rules for determining damage, shock and blood loss. Optional hit location tables. Every weapon is illustrated! 176 pages. Regular price $19.95.
COMING SOON

Email Futurelore to be informed by email when any of these arrive.


JULY 2004

Rifter 27 -- $8.00
Rifter 27 includes: Rifts Chaos Earth Britain. Rifts Mercenary campaigns, G.M. tips and player interaction. Heroes Unlimited adventure by Todd "Dinosaur Swamp" Yoho. Palladium Fantasy RPG Orient -- bringing the Orient to the fantasy setting. Heroes Unlimited fiction: Fallen Angels. Phase World fiction: The Hammer of the Forge. Lots of news and happenings. Books coming soon. Convention schedule and more. 96 pages of fun! Regular price $9.95.

Rifts China Two -- $14.40
Rifts World Book 25. Rifts China Book Two presents the character classes, powers, abilities, magic, good guys and champions. The Celestial Court. Martial Artist character classes - Rifts Style! Oriental Mystic powers. Oriental Magic Tattoos. Secret Monasteries where the Demon Quellers and other champions are born Regular price $17.95.

AUGUST 2004

United Worlds of Warlock -- $14.40
Rifts Phase World Dimension Book 9. One more corner of the Three Galaxies is explored, presenting key worlds, people, places, hubs, gods and cults of the UWW, as well as a variety of new spacecraft, weapons, equipment and magic. Key planets, moons, people and cultures in the United Worlds of Warlock. New O.C.C.s including the Astral Elves, Shadow Psychics, Knights of the Covenant, Void Rangers, and others. New weapons, equipment, rune weapons and magic items. Church of the Anvil, dark covens and cults. Lightning/Electrical Elemental Magic. Shadow Elemental Magic. Sound Elemental Magic. Adventure ideas galore. 160 pages. Regular price $17.95.

SEPTEMBER 2004

Beyond the Supernatural Second Edition -- $18.40
Beyond the Supernatural Two builds on the bones of the classic BTS game to create a modern world of horror and magic unlike any before it. The supernatural is real. Psychic abilities and the paranormal are real. Magic is real. Yet science and authority figures dismiss them as hysteria, hoaxes and madness. However, special individuals gifted with special abilities or cursed with firsthand encounters find themselves inexorably linked to the paranormal and forced to deal with the consequences. Some of our heroes are gung-ho psychics and sorcerers who see themselves as humankind’s hidden protectors. Others are drawn into the realm of shadows through quirks of fate, or fueled by feelings of revenge. Still others are reluctant heroes and even victims, but all have been touched, in some way, by forces beyond human comprehension – Beyond the Supernatural. BTS-2 is really coming together and will surprise some people with its depth of character, background and new direction. A contemporary horror setting that makes sense and challenges the players. New P.C.C.s include the Firewalker, Night Hunter, Psychic Medium, Diviner, Autistic Psychic Savant, ordinary people and others, all with new and unique abilities. Many of the characters, psychic abilities and magical powers are unlike any Palladium Books has presented before. Characters and powers that will challenge players and bring a new level of strategy and role-playing to the surface. Even familiar characters like the Psychic Sensitive, Healer, Nega-Psychic and others are more evolved and unique. Character background and the world setting is bold, clear and sinister. I.S.P. and P.P.E. interact with the characters and the supernatural in new ways. The secrets of the supernatural, ESP, and magic are revealed. Victor Lazlo and his lasting legacy: The Lazlo Agency is described. The world background serves as a guide to adventure. 192 page paperback. Regular price $22.95.

LATE 2004

Splicers -- $18.40
Splicers is a new science fiction role-playing game set on a devastated world where machines rule, and human beings are vermin who are hunted and exterminated. The human struggle is complicated by a nano-virus that instantly turns metal objects touched by human flesh into killing machines. Consequently, humans have been forced to turn to organic technology to battle the world-dominating machines if they hope to reclaim any portion of their planet back for themselves. The human resistance, their genetically spliced weapons and power armor, secret cities and plans to retake their world. The machine mind that rules from on high and commands its robot legions like a psychotic general. The nano-plague and its ramifications. Human O.C.C.s, strongholds and world background. A new, stand-alone role-playing game heavy on science fiction. Mega-Damage system compatible with Rifts, Chaos Earth, and Phase World. 192 page paperback. Regular price $22.95.

Mechanoid Space -- $20.00
The Mechanoids are back with a vengeance. Their disappearance and apparent self-destruction the means to "purge" themselves of mutations and dangerous free-thinkers. To recreate their race! Now they are back and have begun to purge the universe of human and humanoid "contamination" while rebuilding their empire. Psychic throughout the old Mechanoid space-ways are beset by grim visions and premonitions. Dead Mechanoids computers on their Home world spring to life. All repeat the same message: The Mechanoids have returned stronger, more numerous and more bloodthirsty than ever. Insane beings bent on sweeping the universe in a campaign to eradicate all human and humanoid life forms! That mission begins now!! The Mechanoids redefined. Including new designs, new types and renegades. The secrets of the Mechanoid Home world and other secrets revealed. The Confederacy of Planets and the many past victims of the Mechanoids unite in an intergalactic campaign to find, stop, and whenever possible destroy the Mechanoids. Player characters are these intrepid heroes. Men and women from a growing multitude of races who go forth to discover new worlds, make new alliances and defend entire planets from the devouring horde that is The Mechanoids. Genetically engineered human "Ultras." Human "Retros" and "ESPers.". All the old favorite alien races and new ones join the ranks. True "World Books" will expand Mechanoid Space on a cosmic level. Introducing new heroes, victims, enemies and adventure settings. The initial game will be a stand-alone role-playing game; probably over 220 pages.